Funny Food Challenge
Funny Food Challenge
Funny Food Challenge sits in a small family of games built on one idea: two modes, judges in one of them and nobody watching in the other, with princesses working the kitchen.
The judged half is the structured one. You are handed a dish to produce and a panel decides whether what you made answers the brief, so accuracy counts for everything and invention counts for nothing.
Take the brief away and you have the creative half. There is no target to miss, the point is finding out what a combination turns into, and every ingredient stays unlocked for exactly that reason.
No clock runs in either. The only thing separating them is whether a verdict follows, and most people take the judged half first and come back for the open one afterwards.
How to play Funny Food Challenge
Pick a mode, assemble, present
- Choose between the judged challenge and the open creative mode.
- In the judged mode, study the brief before your first ingredient.
- Build the dish from everything set out in front of you.
- Present it and take the verdict.
- Move to the open mode when you would rather not be marked at all.
Controls
Click or tap to select and place. The producer lists the game as mobile ready.
Tips and strategy
Spend a round in the open mode first simply to learn where each ingredient lives, then go to the judged one, which gives nothing back for exploring. Answer the brief instead of improving on it, because this family of games marks the request and ignores your own taste. Balance counts for more than quantity whichever mode you are in.
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Frequently asked questions
What are the two modes?
A challenge mode judged against what was asked for, and a creative mode with no brief and nothing being marked.
Is it timed?
No clock is described anywhere, in either mode.
Is this Funny Food Duel?
No, that is a different game by another studio about catching food against an opponent.
Does it work on a phone?
Yes, the producer lists it as mobile ready.